Document Type : Research Paper

Authors

1 Assistant Professor, Faculty of Psychology and Educational Sciences, Allameh Tabatabai University

2 Masters Degree, Business Administration, Payam Noor University, Asalouye, Iran

3 Ph.D. Candidate, Department of Management, Payame Noor University(PNU), P.O. Box 19395-4697, Tehran, Iran

4 , Masters Degree, Educational Technology, Allameh Tabatabai University, Tehran, Iran

Abstract

The present study aimed to provide an overview of the literature on dyslexia, especially educational games. Therefore, a review of relevant studies on dyslexia, particularly educational games, was conducted. In this study, 31 review articles were analyzed and examined. The study followed the suggestions by Blaikie and Fiske for analyzing bibliographic reviews to evaluate the structure and thematic development and to indicate future research directions in the field of dyslexia. Two analyses were performed. First, by analyzing the bibliographic review to present various aspects of dyslexia research, including identifying highly cited articles, leading universities and countries in the field, as well as identifying the evolution of the topic and trends in this area. The results of this analysis showed that educational games are a peripheral topic that has developed well and the most common keywords after dyslexia, learning disabilities, and omega-3 fatty acids related to the keywords: game-based intervention, serious games, and phonological awareness.

Keywords